Depending on skill level u get 1d6 or 2d6 (take best), maybe even 3d6
TN is 5+
4 might give you partial result or not, will think about it later
the catch is that skill level double dips (or more like triple dips) because also influences a) the things you can attempt and b) the harshness of the consequences if you fail. This subleties are to be set by the GM, the monster/item description that triggers them or the module/trap design
that is all
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