Alchemist Nocturne
Saturday, September 19, 2020

Minimalistic D&D part V: Hirelings and Morale without Charisma

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First and foremost, I've retooled the 2d6 morale roll to a 1d6 roll (roll equal or lower to stay in the fight). The real reason is that ...
Monday, September 7, 2020

High on grid // "allweaponsdod6damage but..."

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 I'm running a game for friends who want to play D&D because they saw it on Stranger Things. They are in for the minis and they want...
Monday, August 17, 2020

Minimalistic D&D-like, part 4: Surprise, reaction, treasure rolls

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Reaction and Surprise rolls, when apply, are made once for the whole party involved. Certain monsters have bonuses or penalties to this roll...
Tuesday, August 4, 2020

Minimalistic D&D-like, part 3: Saves

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Part of a series building a game without levels, hit dice, ability scores or classes. The main resolution is 1d6 for everything. As a qu...
Friday, July 31, 2020

Drudgeons and Dagons

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This is something I have lying around for some time. Is not that I plan to really do anything with this for now, but man, this practically ...
Tuesday, July 28, 2020

2d6 under ability score: A system sketch

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Expanding from the last entry, and opposed to all the other previous entries, in this one I devise a system without levels, classes, hit dic...
3 comments:
Sunday, July 5, 2020

No class, no saves, no problem: All in the Attribute Scores

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An opposite approach from what I did in here is to ditch classes, level and skills and choose the other abstraction to build the system aro...
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